BattleTech

Classic BattleTech and Alpha Strike at AnimeFest/GameFest 2024

The BattleTech room is on the 3rd floor.

When: Friday July 26 1p-6p
Scenario: Home by Christmas
Rules: Classic BattleTech
Location:Ludendorff Bridge. Our opposition has made an extreme strategic miscalculation. The only bridge large enough to allow for mass cargo movement, in the middle of an impassable marshland, is still standing. If you can hold this bridge, this campaign can possibly finish 6 months earlier than expected.We cannot risk damage to this bridge. No arty, no air, no indirect fire of any kind on or at the bridge. You will have to brawl your way out of this one. Pull this off, and we can make it home to our families half a year early.
GM’s: Gabriel Ratliff/Phil Bishop

When: Friday July 26 3p-5p
Scenario: Quick Start Demo
Rules: BattleTech Quick Start
-A streamlined version of classic battletech for the beginner to learn movement and fire
GM: David Thorson

When: Friday July 26 7p-Midnight
Scenario: Folly of Broadhaven
Rules: Classic BattleTech
-A missive authored by the Baron of Broadhaven has fueled the flames of war. The missive contained a catastrophic flaw in the containment of fusion engine cores. In retaliation a mysterious mercenary company has landed and is besieging the kingdom of Broadhaven. Standing as the champions of the Baron are the famous(locally famous) Knights of Galdubh.
How many waves can the stalwart defenders repulse before their fated demise?
GM’s: David Thorson/Martin Brown

When: Friday July 26 7p-9p
Scenario: AlphaStrike Demo
Rules: Basic AlphaStrike
-A quick introduction to BattleTech AlphaStrike for the beginner to learn AlphaStrike rules
GM: Phil Bishop

When: Saturday July 27 noon-5pm
Scenario: Aloha Strike
Rules: Classic BattleTech
-The Clans may not know surfing but that doesn’t mean they can’t perform an amphibious assault. Normally fast clan units are slowed by water. Can the inner sphere forces keep them from reaching land?
GM’s: Gabriel Ratliff/Martin Brown

When: Saturday July 27 2p-5p
Scenario: AlphaStrike Demo
Rules: Basic AlphaStrike
-A quick introduction to BattleTech AlphaStrike for the beginner to learn AlphaStrike rules
GM: Phil Bishop

When: Saturday July 27 6p-11p
Scenario: Upon the Cat Walks (Timber Edition)
Rules: Classic BattleTech
-The only way to traverse this treacherous terrain is using narrow and shaky catwalks. Hard enough work without being fired upon. Can you survive?
GM’s: Martin Brown/David Thorson

When: Saturday July 26 6p-8p
Scenario: Quick Start Demo
Rules: BattleTech Quick Start
-A streamlined version of classic battletech for the beginner to learn movement and fire
GM: Gabriel Ratliff

When: Sunday July 28 10a-2p
Scenario: Zone of Control
Rules: Classic BattleTech
-Your force must control this battlefield to allow your main force to deploy. Unfortunately, this ideal terrain is what the opposition needs as well. There are four zones of control on the board. Can you and your team hold them longer than your opponent ?
GM’s: Phil Bishop/Gabriel Ratliff

When: Sunday July 28 noon-2p
Scenario: Quick Start Demo
Rules: BattleTech Quick Start
-A streamlined version of classic battletech for the beginner to learn movement and fire
GM: David Thorson